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ONeill - Spacetime
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GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning
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GauFRe : Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis
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dmtet
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Accurate Differential Operators for Hybrid Neural Fields
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Manifold Diffusion Fields
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Differentiable Rendering of Parametric Geometry
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SWAGS: Sampling Windows Adaptively for Dynamic 3D Gaussian Splatting
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MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenes
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Microfacet Models for Refraction through Rough Surfaces
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Understanding the Masking-Shadowing Function in Microfacet-Based BRDFs
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Physically Based Rendering in Filament
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Bayesian Learning via Stochastic Gradient Langevin Dynamics
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A theory of volumetric representations for opaque solids
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Microfacet Models for Refraction through Rough Surfaces
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Deep Unsupervised Learning using Nonequilibrium Thermodynamics
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MD-Splatting: Learning Metric Deformation from 4D Gaussians in Highly Deformable Scenes
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DreamGaussian4D: Generative 4D Gaussian Splatting
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GaussianDiffusion: 3D Gaussian Splatting for Denoising Diffusion Probabilistic Models with Structured Noise
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Deep Learning: Foundations and Concepts by Chris Bishop - Issuu
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Accelerating Generative AI Part III: Diffusion, Fast | PyTorch
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LION: Latent Point Diffusion Models for 3D Shape Generation | PDF
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reverse time diffusion
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Derivation of the Fokker-Planck equation.pdf
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SnapFusion: Text-to-Image Diffusion Model on Mobile Devices within Two Seconds | PDF
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Stochastic Differential Equations and Diffusion Models | VanillaBug
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GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models | PDF
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What's the score? – Review of latest Score Based Generative Modeling papers.
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Distance and Collision Probability Estimation from Gaussian Surface Models
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Fast-MSX: Fast Multiple Scattering Approximation
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NeuV-SLAM: Fast Neural Multiresolution Voxel Optimization for RGBD Dense SLAM
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NeuralEditor: Editing Neural Radiance Fields via Manipulating Point Cloud
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4D Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes
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REAL-TIME PHOTOREALISTIC DYNAMIC SCENE REPRESENTATION AND RENDERING WITH 4D GAUSSIAN SPLATTING
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N-dimensional rigid body dynamics
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Differentiable Physics Simulation of Dynamics-Augmented Neural Objects
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Mixture of Volumetric Primitives for Efficient Neural Rendering
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Streaming Radiance Fields for 3D Video Synthesis
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NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fields
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SLS4D: Sparse Latent Space for 4D Novel View Synthesis
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High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenes
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4K4D: Real-Time 4D View Synthesis at 4K Resolution
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LiveNVS: Neural View Synthesis on Live RGB-D Streams
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Masked Space-Time Hash Encoding for Efficient Dynamic Scene Reconstructio
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Variable Bitrate Neural Fields
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CL-NeRF: Continual Learning of Neural Radiance Fields for Evolving Scene Representation
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HexPlane: A Fast Representation for Dynamic Scenes
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D-TensoRF: Tensorial Radiance Fields for Dynamic Scenes | PDF
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Rotors: A practical introduction for 3D graphics
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Index
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